A downloadable game for Windows, macOS, and Linux

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⚠️ READ THIS FIRST BEFORE DOWNLOADING! This project uses technology that is in an alpha state. Please read the READ1ST file in the game's distributable files. Due to an oversight on my end, only the macOS build works out of the box. To fix this issue for your platform, consult this support document ("What to do if the game doesn't launch"). By downloading the game you hereby acknowledge that you have read this statement and understand that you are proceeding at your own risk.

When Claris discovers that Tom, her manager, has cut but budget for her team's latest project, she devises a scheme for revenge; inflict a curse that turns everyone into trees. Are you able to inflict the curse and find the ones that will spread it uncontrollably?

Planting Uneasy Feelings is a game created for the 36th Godot Wild Jam and is a showcase for what can be done with the Kotlin/JVM module for Godot created by utopia-rise.

Special thanks to the following people for making this possible:


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Click download now to get access to the following files:

Planting Uneasy Feelings (Windows) 32 MB
Version 1.0.1-SNAPSHOT
Planting Uneasy Feelings (Linux x64) 169 MB
Version 1.0.1-SNAPSHOT
Planting Uneasy Feelings (macOS) 36 MB
Version 1.0.1-SNAPSHOT

Development log


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Doesn't work on Windows under no circumstances: starting "as is" leads to crash, tried also do "set JAVA_HOME=" in Command Prompt and start the game, but buttons in Main Menu didn't react on clicking on them. JRE version is 1.8.0_301. Linux version (tested it in Ubuntu 21.04) worked after installing "openjdk_11_jre" package and "export JAVA_HOME=" in Terminal.

I’m unfortunately able to do anything for Windows as I cannot test for that platform. If you’re still having issues on Windows, you may want to try building from source at https://github.com/alicerunsonfedora/planting-uneasy-feelings

(1 edit) (+1)

I did a little digging and found something out: the thing is, your Windows and Linux builds only have JRE for macOS, so they cannot be running on the above systems. I downloaded Windows build, removed existed "jre" folder and do "jlink" stuff in it, and the game launched after that. I think, you may want to install Windows and Ubuntu in VM and generate your own JREs in it, but if you don't want to (or you're too lazy for that), I can give you generated JREs for these systems.

By the way, your source code helped me do a full translation of this game on Russian, thank you so much for this. But aside from that, you really do an awesome work, and I'll be looking forward to your next projects in the future.

If you could provide the Windows JRE, that would be excellent. The documentation didn’t specify to make the JRE for each platform, though this should be resolved soon (docs, that is).

Here you go: https://drive.google.com/file/d/1Vwk7vp3S4b4EHBDl8bZoZghDLeFDTPIa/view


Thank you! I’ll include it in the support doc until I can build new versions