Open Beta Release: v1.0.0-rc (Release Candidate)


Hey everyone 👋🏻,

After some hard work and waiting on translations, I’m pleased to announce the release of the first release candidate for The Cosutmemaster: Reloaded for desktops! The release candidate is supposed to be a reflection of what the public stable version will most likely look like.

Here’s what’s changed since the last beta release:

  • The localizations have been updated with support for French (fr) and Spanish (es).
  • The game now includes a new splash screen that fits the rest of GBMK titles.
  • SaveUtils has been refactored to be a singleton class to cut down boilerplate code.
  • An issue where one of the pressure carpets in tschmb_10 has been fixed.
  • The rendering backend for the game has been updated to GLES3.
  • A new experimental analog joystick control has been introduced for mobile versions.

I look forward to bringing a full release to desktops!

What about mobile?

Mobile releases are currently still in beta. The equivalent beta for the desktop RC is 1.0.0-beta6.

Files

The Costumemaster: Reloaded (macOS) 38 MB
Version 1.0.0-rc Sep 02, 2021
The Costumemaster: Reloaded (Ubuntu Touch armhf) 20 MB
Version v1.0.0-rc Sep 02, 2021
The Costumemaster: Reloaded (Ubuntu Touch arm64) 22 MB
Version v1.0.0-rc Sep 02, 2021

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