It's another day at the Swifty Package Factory, and you have a long list of orders to deliver, with no time to spare! Can you collect all of the packages to deliver in the time allotted? Watch out for palettes and wet floors, or you'll get really injured!

Package Resolved is a short game written in Godot for the 132nd Trijam* game jam. Development time overall was 4 hours, and the artwork in 3 hours. I highly recommend reading through the postmortem to learn more about the process and what I've learned.

Get it from the Snap Store OpenStore

How to play

Use the arrow keys or the A and D keys to move left and right; for touchscreen devices, tap and hold on the left and right edges. Run into packages to collect them, and avoid running into palettes. You must collect all of the required packages (seen in top left) before time runs out (seen top right). You can choose between the regular arcade game with levels, or you can play the endless mode and see how far you can get.


  • Packages with a red border act as the equivalent of collecting two packages.
  • Pocket watches with the plus sign add time to your timer.


  • Water puddles marked with wet floor signs cause you to speed up.
  • Palettes marked with wet floor signs cause an instant game over on contact.


  • Swift bird costume sprite based off of character template created by LimeZu.
  • Main menu artwork created by Raseruuu.
  • Music and SFX created with JSFXr and BeepBox.
  • Inter font created by Rasmus Andersson.
  • JetBrains Mono font created by JetBrains s.r.o.

This project is neither affiliated with nor endorsed by Apple Inc. Swift (programming language) is a trademark of Apple Inc.

*I've learned my lesson and made sure Apple didn't autocorrect this.

PlatformsWindows, macOS, Linux, HTML5
Release date Aug 09, 2021
AuthorsMarquis Kurt, Zan Kizuna
Made withGodot, Aseprite
TagsArcade, Pixel Art, swift
Code licenseMozilla Public License 2.0 (MPL)
Average sessionA few minutes
InputsKeyboard, Touchscreen
LinksSource code


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Click download now to get access to the following files:

Package Resolved (Windows) 15 MB
Version 1.0.1
Package Resolved (macOS) 28 MB
Version 1.0.1
Package Resolved (Linux Unpacked) 16 MB
Version 1.0.1
Package Resolved (Ubuntu Touch, arm64) 15 MB
Version v1.0.1
Package Resolved (Ubuntu Touch, armhf) 13 MB
Version v1.0.1

Development log